PORTFOLIO
Star Wars: Squadrons - Trailer Test Shot in UE4
ALL ASPECTS APART FROM MODELLING & TEXTURING
Spanish Sculptors' Courtyard - Art School Environment
GROUP PROJECT (ESCAPE STUDIOS) - A 12-week project to create an environment art piece (done remotely). This project included 9 people and was mentored by Creative Assembly.
PROGRESS PICTURES:
FINAL RENDERS:
MY WORK & CREDITS:
MY TASK WAS TO CREATE PROPS, HELP WITH ENVIRONMENT PIECES, AUDIO IN-GAME, CREATE THE VISTA, AND THE FINAL CINEMATIC (VIDEO HERE)
VR Escape Room - Environment
GROUP PROJECT (ESCAPE STUDIOS) - A 12-week project to create a VR escape room experience. This project included 13 people and mentored by Sony London Studio.
PROGRESS PICTURES:
FINAL RENDERS:
MY WORK & CREDITS:
The RED Samurai - UE4 Short film
PERSONAL PROJECT - ALL ASPECTS APART FROM ANIMATIONS, CHARACTERS & ENVIRONMENT. CHECK IMAGES BELOW FOR MORE DETAILS.
Example images in Sequencer of 1 scene:
Short Film for a 6 week project using Sequencer.
SPECIALISM PROJECT (ESCAPE STUDIOS) - ALL ASPECTS APART FROM ANIMATIONS, CHARACTERS & ENVIRONMENT. CHECK IMAGE BELOW FOR MORE DETAILS.
Diocletian Palace Modular Set - Environment
FINAL RENDERS:
SPECIALISM PROJECT (ESCAPE STUDIOS) - ALL ASPECTS - A 6 WEEK SPECIALISM PROJECT TO CREATE A MODULAR SET FOR AN ENVIRONMENT. I WANTED TO FOCUS MORE ON QUALITY RATHER THAN QUANTITY AND SPEND A LOT MORE TIME ON EACH ASSET TO PERFECT THEM.
Diorama 6 week project - Environment
FINAL RENDERS:
6 WEEK DIORAMA PROJECT (ESCAPE STUDIOS) - ALL ASPECTS - A 6 WEEK PROJECT TO CREATE AN ENVIRONMENT DIORAMA BASED ON A STORY.
Bioshock London Group Project - Environment
12 WEEK GROUP PROJECT TO CREATE BIOSHOCK IN LONDON (ESCAPE STUDIOS) - MY TASK WAS TO CREATE THE LEVEL DESIGN (SET DRESSING), PRODUCER, RECEPTION AREA, AUDIO IN-GAME, AND THE FINAL CINEMATIC.